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Betrayal at krondor game engine
Betrayal at krondor game engine




betrayal at krondor game engine

For example using poison on a sword will make it poisonous, while using it on armor will protect the character from poison. There are many items which can be used on swords and armor, with the effect depending on which you use it one.

betrayal at krondor game engine

How much it improves depends on the character's skill. After combat weapons and armor must be kept in shape with a whetstone or armorer's hammer, respectively.

betrayal at krondor game engine

There are also many kinds of armor as well. Each sword also has modifiers on how well it does in combat with either thrusting or swinging. Each sword does better with a certain race. There are many different weapons in the game. Every item has very detailed background info, often entertaining to read. Right-clicking on an item will show background info for it. There is also an extensive amount of items in the game, ranging from weapons and armor to food to books. Some skills include swordsmanship, whetstone and armorer skill, lockpicking, haggling, lute playing, and spellcasting. Unfortunately this allows it to be manipulated so that only the skills wanted improved at the moment are highlighted. Skills can be accented so that they grow faster. The game provides a map for these areas, as well as the overworld.Įvery character has a large list of skills showing how proficient they are in it, expressed as a percentage. These are typical dungeons filled with monsters and winding passageways. There are some underground areas to explore as well. The riddles are of varying difficulty, with some being very difficult. To open them the player must figure out the answer by putting together the letters given to form the word. But most famous of all are the Moredhel word lock chests, each of which is inscribed with a riddle. Dead bodies and chests can be found, sometimes trapped. There are graveyards with graves from which the player can dig up items, which sometimes means disturbing the undead occupants. There are also many farmhouses throughout the countryside, usually with quest-related content about each. There are also some cities and towns that take the player to a screen with a city- or townscape, from which business can be gone about. Or the player might find him- or herself involved in a subquest or two. The player can get some supplies at the store, whose merchandise is always different from that of the last store visited. The player can stop at the local tavern and earn some money playing the lute in the corner. There are villages, some of whose inhabitants the player can interact with. The map is not just a vehicle to get from point A to point B it is filled with content. Scattered throughout the map are plenty of enemies to fight (see Combat below).

betrayal at krondor game engine

The player can go to the northern border of the Moredhel the player can go to the far east end of the map the player can explore the central Elven forest.

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However, the player is free to go wherever he or she wishes. For example, in the first chapter of the game the player is told to head to Krondor, in the south. The player is free to explore this map in almost any way he or she desires. Much of the game takes place on a huge overworld map.






Betrayal at krondor game engine